Title

Rhizome: Non-toxic printmaking from the studio to the digital cloud and back

Document Type

Conference Proceeding

School

School of Arts and Humanities

Comments

Originally presented as Robinson, S. (2013). Rhizome: Non-toxic printmaking from the studio to the digital cloud and back. Paper presented at the ACUADS Conference 2013: Locations of Practice, Sites for Creativity from the Studio to the Cloud, Sydney, 5 – 27 September, 2013. Retrieved from http://acuads.com.au/conference/article/rhizome-non-toxic-printmaking-from-the-studio-to-the-digital-cloud-and-back/

Abstract

My PhD journey encompasses three fields: non–toxic printmaking, digital technology and geological science, critical engagement inspired from these fields will influence my practice-led research. The concept of ‘non-toxic’ has steadily filtered into the mainstream printmaking studio apace with the dissolving parameters of traditional printmaking practice eroded by a digital aesthetic. The research aim intends to analyse the effect that digital technologies may have on our visions of landscape by integrating non-toxic and toxic etching methods in the studio, informed by the limestone geologies of Western Australia and Somerset in the United Kingdom. The importance of material practice in the studio has led me to development an interim project that references Deleuze and Guttarri’s (1988) concept of the ‘Rhizome’. Metaphorically, the rhizome offers an overarching visualisation of an abstract grid system that can translate into the pattern of discourse surrounding non-toxic printmaking and comparisons to the way Internet technologies function. This paper will track the development of a 3D printmaking project that to focuses on the ‘digital’ weed growing amongst contemporary printmaking practice. It aims to explore the use of 3D printmaking as a material process to gain insight to the PhD research parameters of digital and non–toxic printmaking. This asks: If we become conditioned to see the landscape through computer-generated digital technologies, what cognitive impact will this have on our perception of the actual physical landscape? It expects to find reasons why digital technologies may have changed the way we see the physical landscape

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