International Computer Music Association
Western Australian Academy of Performing Arts
This paper outlines a method of applying non-linear processing and effects to multi-point spatial distributions of sound spectra. The technique is based on previous research by the author on non-linear spatial distributions of spectra, that is, timbre spatialisation in the frequency domain. One of the primary applications here is the further elaboration of timbre spatialisation in the frequency domain to account for distance cues incorporating loudness attenuation, reverb, and filtration. Further to this, the same approach may also give rise to more non-linear distributions of processing and effects across multi-point spatial distributions such as audio distortions and harmonic exciters, delays, and other such parallel processes used within a spatial context.
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