Exergame development using the dual flow model
Document Type
Conference Proceeding
Publisher
Association for Computing Machinery, Inc
Faculty
Faculty of Computing, Health and Science
School
School of Computer and Security Science
RAS ID
8456
Abstract
Exergaming, the merger of exercise and video games, tries to use the engaging experience of playing a video game to help people achieve their exercise requirements. To guide the design of such games the dual flow model, an extension of the theory of flow to both mental and physical experience, has been proposed. This paper presents the development of an exergame system designed to demonstrate the validity of the dual flow model, along with initial results from a pilot trial. The results show that such a game system can be used to deliver the required exercise across a range of participants.
DOI
10.1145/1746050.1746061
Comments
Sinclair, J., Hingston, P., & Masek, M. (2009, December). Exergame development using the dual flow model. In Proceedings of the Sixth Australasian Conference on Interactive Entertainment (p. 11). ACM. Available here