A Turing Test for Computer Game Bots

Document Type

Journal Article

Publisher

IEEE

Faculty

Faculty of Computing, Health and Science

School

School of Computer and Security Science

RAS ID

8064

Comments

Hingston, P. (2009). A turing test for computer game bots. IEEE Transactions on Computational Intelligence and AI in Games, 1(3), 169-186. Available here

Abstract

In this paper, a version of the Turing Test is proposed, to test the ability of computer game playing agents (ldquobotsrdquo) to imitate human game players. The proposed test has been implemented as a bot design and programming competition, the 2K BotPrize Contest. The results of the 2008 competition are presented and analyzed. We find that the Test is challenging, but that current techniques show promise. We also suggest probable future directions for developing improved bots.

DOI

10.1109/TCIAIG.2009.2032534

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Link to publisher version (DOI)

10.1109/TCIAIG.2009.2032534