A genetic programming framework for novel behaviour discovery in air combat scenarios
Data and Decision Sciences in Action 2
School of Science
Behaviour trees offer a means to systematically decompose a behaviour into a set of steps within a tree structure. Genetic programming, which has at its core the evolution of tree-like structures, thus presents an ideal tool to identify novel behaviour patterns that emerge when the algorithm is guided by a set fitness function. In this paper, we present our framework for novel behaviour discovery using evolved behaviour trees, with some examples from the beyond-visual range air combat domain where distinct strategies emerge in response to modelling the effects of electronic warfare.
Securing Digital Futures
Artificial intelligence and autonomous systems