Author Identifier (ORCID)

Carol Puddicombe: https://orcid.org/0000-0002-0312-5306

Abstract

This chapter examines the integration of digital technologies in Engineering education contexts from primary to secondary school classrooms. It outlines a progression of learning experiences integrating digital tools, such as Computer-Aided Design (CAD) software, programming platforms, and data analysis applications, into Engineering education modules so that students can build their technological proficiency and creativity. The chapter emphasises using real-world scenarios, such as the design of a smart garden or bridge-building projects, to make engineering principles more tangible. It explores the role of signature pedagogies and the Standards for Technological and Engineering Literacy (STEL) in structuring curriculum and instructional strategies to foster critical thinking, problem-solving, and collaboration. By aligning the use of digital technologies with students’ developmental stages, this chapter illustrates how hands-on experiences, iterative design processes, and strategic use of technology can cultivate a generation of learners who are not only technologically adept but also are better positioned to tackle the modern engineering challenges we face today.

Document Type

Book Chapter

Date of Publication

1-1-2025

Publication Title

Creative Technologies Education Students as Digital Designers

Publisher

Taylor & Francis

School

School of Education

RAS ID

82363

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

Comments

Christie, M. D., von Mengersen, B., Levins, M., & Puddicombe, C. (2025). Students as digital designers in engineering. In Creative Technologies Education (pp. 190-207). Routledge. https://doi.org/10.4324/9781003490715-13

First Page

190

Last Page

207

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Link to publisher version (DOI)

10.4324/9781003490715-13