Document Type
Journal Article
Publication Title
Journal of Organizational Computing and Electronic Commerce
Volume
34
Issue
3
First Page
190
Last Page
212
Publisher
Taylor & Francis
School
School of Business and Law
Abstract
By offering a delightful experience, role-playing games (RPGs) have attracted many players. However, their development has been challenged by issues such as the emergence of online/mobile games and the proliferation of pirate copies. Therefore, RPG developers should consider different strategies to sustain the RPG series. We conducted a case study on “Chinese Paladin,” an RPG series that has been successful for over two decades in the Greater China region. We identified four strategies for an RPG to sustain itself and develop into a brand, namely (1) timeline-moving strategy, (2) crossover strategy, (3) sublimation strategy, and (4) cross-media strategy. We also highlighted some theoretical and potential implications related to RPG and information systems (IS) brand development.
DOI
10.1080/10919392.2024.2340786
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
Comments
Au, C. H., Chou, C. Y., & Ho, K. K. (2024). FROM A ROLE-PLAYING GAME (RPG) TO A BRAND: STRATEGIC IMPLICATIONS FROM AN OVER-TWO-DECADE CASE. Journal of Organizational Computing and Electronic Commerce, 1-23. https://doi.org/10.1080/10919392.2024.2340786